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Card Crawl ($2.99/£2.99/AU$4.49) Card Crawl is solitaire reimagined as a dungeon crawler – or perhaps the other way around. Regardless, it pits you against a grumpy ogre’s deck of 54 cards. During each round, he deals four cards, which may be a mix of weapons, potions, spells, and hideous enemies. Your own four slots are for the adventurer, your two hands, and a backpack to stash items in for later.
The adventurer’s health is diminished when fighting monsters (unless armed), but you can counter by getting stabby with swords (or hiding behind a shield, like a coward). Games are brief – only a few minutes long – but Card Crawl manages to balance randomness and strategy. Over time, you can unlock abilities and figure out strategies to boost your high scores.
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It’s a polished, entertaining and clever take on card games that’s ideal for iPhone. Swap Sword ($2.99/£2.99/AU$4.49) Although primarily a match-three game, Swap Sword adds a massive dollop of dungeon-roaming and turn-based strategy to the equation. The result is a fresh game that marries tension, planning and risk to great effect, adding energy and fizz to an otherwise tired genre. The mechanics are similar to the likes of Bejeweled (swap two items, aiming to construct a row of three or more); but you must also keep the hero safe from roaming monsters, and collect enough keys to open an exit to the next stage.
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At first, this is relatively simple, but later stages find you fending off insane numbers of foes, balancing power-ups, and figuring that colored gems have never had it this tough. Solitairica ($3.99/£3.99/AU$5.99) Card games have come a long way since the days when you completed a round of solitaire on a PC and were rewarded with said cards bouncing around the screen a bit. In Solitairica, you’re instead immersed in a fantasy world, where, for some reason, all battles take place by way of card decks. And your reward here is to not get horribly killed by some monster or other. The solitaire itself is ruthlessly simplified into a game of higher or lower, with you hoping for runs of cards in order to batter down your enemy’s defenses.
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Meanwhile, they’re lobbing all kinds of attacks at you, from pointy sticks to making cards grow beards that have to be hacked away. Cards also have energies, which you can collect to enable hurling of spells at your opponent; these can be upgraded during campaigns via the in-game shop. This all sounds terribly complicated, we’re sure, but really this is a gentle, amusing, entertaining card game with a fantasy twist. And cards with beards.
Exploding Kittens ($1.99/£1.99/AU$2.99) High-octane card games don’t seem the greatest fit for iPhone gaming, but Exploding Kittens perfectly captures the manic chaos of the Oatmeal-illustrated original. As per that version, this is Russian roulette with detonating cats. Players take turns to grab a card, and if they get an exploding kitten, they must defuse it or very abruptly find themselves out of the game. Strategy comes by way of action cards, which enable you to peek at the deck, skip a turn, steal cards from an opponent, and draw from the bottom of the deck “like the baby you are”. Local and online multiplayer is supported, timers stop people from dawdling, and a ‘chance of kitten’ meter helps everyone keep track of the odds.
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